Tag: research


“Redesigning Game Industry Studies”

Co-authroed with Gregory Steirer. Creative Industries Journal 7.1 (May 2014): 67-71. Solicited for inclusion.


“Broadband of Brothers: Fostering Gameplay Across Screens”

White Paper presented to Warner Bros. Digital Distribution. Sponsored by Warner Bros. and the University of California at Santa Barbara (2012).

Screen Shot 2013-10-14 at 11.00.10 AM

“Interpreting Gameplay through Existential Ludology”

Handbook of Research on Effective Electronic Gaming in Education. Edited by Richard E. Ferdig (Hershey, PA: Information Science Reference, 2009): 621-635.