Tag: research

“Redesigning Game Industry Studies”

Co-authroed with Gregory Steirer. Creative Industries Journal 7.1 (May 2014): 67-71. Solicited for inclusion.

“Broadband of Brothers: Fostering Gameplay Across Screens”

White Paper presented to Warner Bros. Digital Distribution. Sponsored by Warner Bros. and the University of California at Santa Barbara (2012).

“Interpreting Gameplay through Existential Ludology”

Handbook of Research on Effective Electronic Gaming in Education. Edited by Richard E. Ferdig (Hershey, PA: Information Science Reference, 2009): 621-635.