Wicked Games, Part II: Blood, Sex, and Pixels
Citation: Payne, Matthew Thomas and Peter Alilunas. “Wicked Games, Part II: Blood, Sex, and Pixels.” Flow: A Critical Forum on Television and Media Culture 22.4 (February 2016). Solicited for inclusion.
“Parody as Brand: The Case of [adult swim]’s Paracasual Advergames”
Co-authored with David Gurney. Convergence: The International Journal of Research into New Media Technologies (2014).
“Wound Raider: Authorizing Trauma in Lara Croft’s Origin Story”
Co-authored with Derek Frank. In Media Res: a Media Commons Project (13 March 2013).
“Marketing Military Realism in Call of Duty 4: Modern Warfare“
Games & Culture 7.4 (July 2012): 305-327.
“Advergaming and Niche Branding”
Co-authored with David Gurney. In Media Res: a Media Commons Project (18 August 2011).
“Video Game Wii-ealism”
In Media Res: a Media Commons Project (19 July 2007).